05 February 2008

The Time Has Come (w00000t!!!)

Red Faction 3 has finally been announced! And being developed once again by Volition.

One of the most underrated (and sadly underplayed) games on the Playstation 2 was Red Faction. It had very much a Half Life feel in terms of story integration and the game had a really cool setting on Mars. It was all about revolution and stuff... pretty awesome.

Maybe its biggest flaw was that it was an early console dual stick FPS. And pretty much every console FPS prior to Halo controlled like crap. But once you got used to it, it wasn't so bad.

The reason this game was so fucking awesome was the GeoMod technology it used. Not only could you blow up most surfaces, but you could actually carve paths through walls and such with the rocket launcher. The game encouraged this as the ammo for the rocket launcher was never scarce. This led to some really cool moments in the single player but really shined in multi player matches. Yeah... split screen multi player.

I hate split screen but loved playing this game with people. The GeoMod was unbelievable in a competitive environment. The canyon map with the two bases is still one of the best multi player maps I have ever played. You may have a huge base, but you never really felt safe. One minute you could be sitting pretty waiting for your rail gun to respawn inside your base and the next you could have a rocket up your ass as your opponent has blown all your walls to smithereens. In games like Call of Duty you see rubble buildings all torn to bits in its multi player maps, but in this game you make them that way. Although the best part of the map was carving out your own tunnels in the canyon walls to get from one base to another.

Seeing an updated version of this feature in today's competitive multi player environment would be insane. InSaNe!!! Let's just hope the developers return to form here, because the second game in the series wasn't all that great.


-Brad

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