So I've been thinking about downloadable content. I'm worried about the future of movies and games moving to only downloadable form. As a collector I love having the case and the artwork and having a physical disc to hold on to. I know that I can keep it safe and in good condition and will be worth something in the future, even if it is for just a couple bucks. Downloaded Media however, does not. I know that some people don't really care. They just want to play the game and don't need all the extra packaging that comes along with it. Plus releasing the game in download form saves the companies money and in turn that savings is passed on to the consumer. Personally I think that the companies only really care about the former and that's one of their reasons on why they would push the idea so hard. But the real reason I am apposed to the download form is that you don't really own anything. There isn't something that you have tangible and there for can not transfer ownership to someone else. You download a game on to your hard drive. You play it. You're done, now what? It sits on your hard drive. You can't go trade it in, even if you don't like it. I recently saw a guy trade in a PS3 for a few hundred bucks. I my conversation I had with him about his decision to trade in his system. He talked about what games he had played and named a few full games that he downloaded, namely Tekken 5 DR. Now because of the personal information stored on the PS3s, we have the systems sent off to have their Hard Drives wiped. What happens then? A perfectly good copy of Tekken 5 he paid for that goes to waste. It gets deleted along with the system information and he receives nothing for a game he otherwise could have traded in. Or what about buying gifts for someone for special occasions. You buy them a game they already have, how do they return it? Is it even possible to buy a game for someone using that kind of retail service since the games are linked with their specific consoles? I guess it's possible they you could buy some sort of prepaid card and give that as the gift for the recipient to download things online, but honestly who wants that as a gift. Personally I've always enjoyed opening a copy of a newly minted game and smelling the plastic gaming goodness. If we move to this download only service, the game companies will have all the control. They won't need retailers and can just set up servers to take orders. The only reason they need retailers now if that they just physically sell that many copies themselves. That's another one of the reasons Publishers are so against used games, because they don't make a cent off of the used game market. If we move to download only format, there will be no middle man which is great for them, but not so great for us consumers.
How you guys? Nick or Brad? Either of you guys feel differently than I do?
02 September 2007
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One response to “Reasons Against Downloads”
I agree 100% with this but in all likelyhood, the gaming industry will not switch to download only. It just isnt possible because they know that they will instantly lose a huge chunck of their customers. What about the people who dont have internet and dont want it? What about collectors who buy games for the sole purpose of keeping it in the packaging as a collectors item? It just cant happen because of the simple fact that it is a bad business decision.
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