07 March 2008

New "Project Origins" Details Emerge

So today, Monolith unveiled some new information regarding their highly anticipated followup to FEAR. The game is in development for PC, PS3, and Xbox360. If you aren't familiar, the original FEAR placed you in the shoes of a member of "First Encounter Assault Recon", a special forces group specialized in handling "strange" situations. The game was incredibly atmospheric and creepy while at the same time did a wonderful job of creating pulse pounding action. The original introduced the player to a creepy little girl named ALMA who was incredibly powerful due to her telekenetic abilities. The sequel shows what happens when this powerful being is released into the world to wreak havok.
New Details:
- new, wide open environments in addition to classic, claustrophobic environments
- new weapons that will not be the same as those included in the FEAR expansion
- Multiplayer will exist but Monolith was not allowed to comment on it
- A larger variety of enemies to make things more interesting

Take a look at the new trailer for yourself:



-Nick

Nick's Bourne Conspiracy Update

Hey everyone, I know I have talked a lot about the upcoming Bourne Conspiracy game but here is yet another trailer that demonstrates the game's primary game mechanics: Shooting, Hand to Hand Combat, Driving, and Escape and Evade. I'm still very excited about the prospect of being able to step into the shoes of Jason Bourne but trust me, I am a little bit skeptical. So far, the game looks pretty fun so check out the video and I will continue to bring updates as the are released. Come on High Moon, don't let us down.



-Nick

06 March 2008

This Week's Minutes

So just to get everyone up to date, we're having some internet problems right now which is why we haven't been live casting the last few days. The situation should be resolved Friday afternoon and we should be back up by evening.

I'm heading off to China in about 6 hours so I'll be out of commission as far as live stuff goes. With me I brought Professor Layton, Phoenix Wright: Trials and Tribulations, Patapon, Rhythm Tengoku, and a mystery game which I will reveal on the show when I get back.

Brad and Nick will be playing sometime this weekend possibly Fatal Frame 3. I won't be able to be their live, but I'll try to find a way to show up in chat. And don't forget about Condemned 2 coming up this next week as well.

A quick reminder TGS this year will be from October 9-12. I'm looking forward to going to Japan if everything works out as planned.

Finally, Brad or Nick, could one of you log me onto my XB360 account so that the icon and gamerscore can get updated? I haven't had xbox live since it expired in December so it hasn't be able to update.

It'll be a while before I'll have the ability to get to a computer again so we'll see you on the flip side.

David

1 Day Left to Vote

Hey guys, this is just a friendly reminder that today is the last day to vote for which game will make up our next set of episodic content. Be sure to get your vote in before the poll ends at midnight. Once we know the winner, we will schedule the playthrough and post it as an upcoming event on jtv so you can subscribe to it. Once again, thanks for your participation!

-Nick

05 March 2008

Brad's Radar 2008 Part 1

I'm excited about Metal Gear Solid and Final Fantasy XIII as much as the next guy but I tend to play more than just the major releases. When I discussed my most anticipated games of 2008 I mentioned mostly big titles, and I realize that I didn't reveal just how geeky my tastes really are. Here are some of the lesser known titles that have me excited this year.

Ys I and II (nds)


Tales of Symphonia: Dawn of the New World (wii)


Rondo of Swords (nds)


Soma Bringer (nds)


Shin Megami Tensei: Persona 3 FES (ps2)


Yakuza 2 (ps2)


Baroque (wii, ps2)


Arcana Heart (ps2)


Valkyria Chronicles (ps3)



Prototype (ps3, 360)


(No sound, but 8 minutes of pure gameplay.)


Way more to come

Brad

03 March 2008

Bioshock 2 "Concept Art"

Ben Mauro, a concept artist recently showed off some concept art for a pretend sequel to Bioshock. What do I mean by pretend? Simple, this art was done as part of a project for an art class he was taking. Sorry folks, its not real. Apparently, this project was to create concept art for a proposed sequel to a video game or movie and Mauro chose Bioshock. The cool thing is that Mauro was proud enough of his work to go ahead and forward them to Ken Levine, the mastermind behind Bioshock, to see what he thinks but has not heard back yet. The art looks great and is a new vision of the Bioshock universe. Mauro's idea seems to be going in a different direction which is what I think a Bioshock sequel would require. The concept art below is only a sample, you can find the rest by visiting KOTAKU.com.





So, I would love to hear what everyone would like to see in a sequel to Bioshock. Feel free to leave a comment and let us know what you would want from Bioshock 2.

-Nick

SFIV? What about KOFXII?

So I know there a lot of Street Fighter Fans out there and they're excited about the graphical changes being made but a little worried about the gameplay being messed with. Guilty Gear is a shadow of it's 2-d self. I don't think Arcana Heart and Melty Blood have the power to break into the mainstream American Market, so what else is there?

King of Fighters hasn't been one of my favorite fighting series. I always felt it stayed too much in the past and didn't make enough advances. They've decided to change the look completely, just like SFIV, but I think this is in a direction I'd much rather a 2-d game take. [HD Trailer]

Capcom is working on another 2-d fighter called Sengoku Basara X with Arc System Works (Guilty Gear). Arc is also working on another 2-d fighter called BlazBlue which hopefully will somewhat fill in the shoes of it's big brother. It seems like a big year for the fighter with everything coming out. Don't forget Tekken 6 and Soul Calibur IV to consoles.

**Side Note** - Arc is also working on a Wii game called Petit Copter which may be interesting, we'll see.

Cover Art #070 - Yakuza

First off, thanks to everyone who stopped by last night when I was playing MGS. I had a lot of fun and Brad and I are still talking about some of the mishaps. Especially thanks to those who stuck it out for the Gray Fox Ninja fight, for without you, I never would have gotten through it without you guys. There are a few clips from the fight up at the JTV site if you want to check it out and thanks to Cous, who made me look like a total tool falling for the Ninja Teleport move.

Secondly, Here's the cover art comparison for the week. You can get my impressions of the differences by going to the section [Here] If you guys have any suggestions on stuff you'd like to see, please feel free to mention it.


I'll be trying to finish up MGS before I leave for China on Friday. I can't commit to specific times due to exams and such before Spring Break. Chances are I'll be playing around 10ish after work, so if you wanna drop by, that'd be great.

Thanks,
David

Nick's Laundry List Update Week 2

So here is the progress I made in the last week:

-Condemned: Criminal Origins = Completed (you can watch the whole play-through on our justintv page)

- No More Heroes- Completed - Spent about 3 hours fighting the final boss to see the real ending. It took me forever.... finally finished

-Lost: Via Domus- 30 minutes in.

-Turok = Completed

Thats all for now.

-Nick

Now That is an Ear Full

For those of you who don't know of the advantages of the Blu-Ray Disc, let me educate you real quick. A normal DVD contains approximately 8 or 9 GB of space. A blu-ray disc can store up to 50 GB of storage space and do High Definition. This is obviously an incredible difference so it might be quite a shock to learn that apparently, a blu-ray disc is too small for Metal Gear Solid 4 on PS3! Konami spilled the beans to Famitsu magazine the other day about what this means for the highly anticipated title. Apparently, the European and Stateside versions of the game will not include Japanese voice language option, a cut that was made to allow it all to fit on one disc. For David, this might be a big deal. For me.... not so much. I don't intend on playing a game in a language I can't speak so no harm done. It is still quite shocking given the amount of dialogue in previous entries in the series. The end of MGS2 had hours of cutscenes and dialogue but still fit comfortably on a single DVD. Now try to imagine how much dialogue it must take to overflow a blu-ray disc! For me this isn't a bad thing because I love story but I still have to say it.... HOLY SHIT.

-Nick